Toujours en phase d’accès anticipé, le jeu Sons Of The Forest se dote d’un imposant patch 02, au programme de nombreuses améliorations et corrections de bugs. Le téléchargement s’effectuera automatiquement lors de l’ouverture de votre laucnher.
Sons Of The Forest Patch 02 Release Notes
Features
– Added new demon boss to end of hell caves
– Added dead cultists to map
– New double story cannibal hut type added
– Added turtle shell rain collector
– Added new tougher puffy variation
– New surveillance room added to bunker residential
– New cave system added
– Added admin panel for admin clients
– Additional story elements added
– Added auto backup system when overwriting saves
Improvements
– Moved gold armor to new cave system
– Removed keypad entrance to bunker luxury, will now need to open it an alternate way
– Container items will now save their state in single player, so if they are opened or broken, they stay that way
– Improved lit fire torch brightness when viewed in first person
– Removed instant season switch logic from sleeping
– Adjusted the min/max turbulence of wind to prevent extreme mesh distortion at highest intensity
– Firewood now crumbles when it’s fuel is used up on fires, and can then be replaced with new firewood
– Furniture or ziplines can no longer be attached to doors and gates
– Repositioned dead sluggy in bunker residential making it possible to come back inside bunker
– Player is now able to use most left hand items while gliding
– Closing save menu will go back to game rather than pause menu
– Changed face on maintenance keycard to not be player character
– Improvements to Finnish and Traditional Chinese text
– Improved look of old paper pickups
– Added books to bookshelves in bunker luxury
– Removed shotgun pickup from bunker luxury
– Gold armor pickup visual is now the full armor and is positioned to fit on skeleton burnt model
– Improved held location of flashlight and lighter when sliding
– Added additional wakeup locations in hell cave
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