Le studio FromSoftware Inc. a déployé le patch 1.09 pour son jeu star Elden Ring, outre quelques corrections de bugs et rééquilibrage d’armes, ce dernier apporte la technologie Ray Tracing à la version PC du jeu. Malheureusement, le studio n’a pas prévu de technologie d’uspcaling, en complément, afin d’atténuer l’éventuelle chute de fps..
Elden Ring Patch 1.09 Release Notes
– Added an invincibility window when respawning in the colosseum.
– Increased the scaling of the following attributes when infusing weapons with certain Ashes of War:
– Magic / Fire / Flame Art / Lightning / Sacred
– Increased the attribute scaling of the following weapon types:
– Colossal Sword / Great Axe / Hammer / Flail / Great Hammer / Colossal Weapon
– Increased the speed, range and recovery time of some attacks for the following weapon types:
– Great Hammer / Great Axe / Great Sword / Curved Greatsword
– Flail weapons changes:
– Increased the speed of some attacks.
– Reduced attack recovery time.
– Increased poise when using two-handed attacks.
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