VSM World

Un patch de 850 Mo pour le jeu WILD HEARTS

Le studio Electronic Arts dote son jeu WILD HEARTS d’un patch de 850 Mo. Son téléchargement sera automatique, mais il semblerait que malheureusement la mise à jour n’améliore pas les performances sur PC, avec des drops de fps toujours présents, elle se concentre sur la correction de divers bugs.
Fixes

– Fixed an issue where ailments from talismans were being applied at a higher value than stated.
– Fixed an issue where the game froze or crashed under certain edge cases.
– Fixed an issue where Lavaback would sometimes become unresponsive following online co-op in Chapter 1.
– Fixed an issue where the reconstruction work in Minato would not progress after playing online co-op.
– Fixed an issue where story progress was sometimes not synchronized with other players during online co-op.
– Fixed an issue where the story would sometimes become impossible to progress due to the inability to obtain the Changing Essence.
– Fixed an issue where the story progress of guests could be reset during online co-op.
– Fixed an issue where the ailment extension effect from the Tiger’s Den skill was not applied correctly.
– Fixed an issue where Full-Body Cleave and Full-Body Slam with the Karakuri Staff could not be performed with keyboard and mouse.
– Fixed an issue where the bow’s Piercing: Otoya would not penetrate Kemono when the skill Ephemeral Lightning Arrow was equipped.
– Fixed an issue where the Celestial Anchor Karakuri would not get repaired if it was destroyed by a Kemono after another basic Karakuri was placed on top of it.
– Fixed an issue where some flying Kemono would not move to another area.
– Fixed an issue where the event scenes at the start of the Hunting Song – Reverberations and Hunting Song – Rising Glissando quests would sometimes not be displayed correctly during online co-op.
– Fixed an issue where other players’ characters were sometimes not displayed correctly in event scenes during online co-op. […]

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